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INTRODUCING SEEDS & BONES

By Josephmcipolla · Published May 12, 2026 · 10 min read · Source: Ethereum Tag
AI & Crypto
INTRODUCING SEEDS & BONES

INTRODUCING SEEDS & BONES

JosephmcipollaJosephmcipolla8 min read·Just now

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A Living Ecosystem and Deconstructed MOBA

Network: Unichain | Status: Free 2 Play | Genre: Survival MOBA / Ecosystem Sim

Abstract

Hello, my name is Joe, and I am introducing Seeds and Bones, my custom-built, lightweight JavaScript engine that simulates life at the cellular level. The Advancement of AI technology has uncovered a goldmine of human knowledge. This allows for advanced, intricate design philosophy that was not available before the Rise of AI. For instance, to simulate interactions off-screen, a macro-simulation algorithm mathematically fast-forwards plant and AI behavior. If a player leaves their farm for 24 hours, the game uses statistical probability to simulate exactly where their animals walked, what they ate, and where they fertilized the soil in a fraction of a millisecond upon return.

Problem:

The modern gaming landscape is fractured. Traditional Web2 games offer deep, immersive mechanics but commonly feature Predatory Monetization. Games such as League of Legends use exploitative variable ratio reinforcement schedules (the same psychological mechanism used in slot machines).

Strategies like Pareto-Based Monetization: ( also known as Whale-Hunting ) are often described as monetization skew. It is a strategy that ignores the average player experience to cater exclusively to “High-Value Spenders” (Whales), leading to ecosystem degradation.

Other strategies include Cosmetic Inflation / Artificial Scarcity: This is the practice of overpricing digital assets that have zero marginal cost to produce, often termed conspicuous consumption mechanics.

Marketing to Minors -> Vulnerable Demographic Targeting: Companies are bypassing the underdeveloped impulse control of younger audiences to secure immediate parental spending.

Sexual Tropes: using Sensual Marketing hyper-sexualized imagery that doesn’t reflect gameplay is often described as misleading creative or seductive baiting.

Solution:

The Web3 framework allows for the protections against corporate mediation. By providing a financial landscape in the form of a Metaverse, players can create fund structures and Decentralized Autonomous Organizations ( DAO ) that provide financial security and Economic Freedom.

The framework itself can support the structural integrity of highly polished, AAA Web2 games, and can advance itself using non-predatory behavior in order to sustain the game’s integrity in the long-term.

By relying on a Free to Play model, a function of the relationship between the whales, and the F2P base becomes one where the whales “pay” for all of the content that the F2P base will enjoy. Using a Web3 based fund structure, the money that the whales pay, can be directly injected into a fund, which pays the F2P base, with UNI. This means that the F2P base can earn income, without ever having put any money into the game in the first place.

Built on Unichain, there are no fees for playing the game and earning into your in-game wallet. You only send the withdrawal transaction when you are ready to cash out. The cost is 1/20th of a cent ( $0.0005 ).

The Living World: Procedural Generation

At the core of Seeds & Bones is a sprawling, infinite world that feels organic, the game leverages five distinct procedural generation techniques working in harmony:

The Life Pyramid (Ecosystem Simulation)

The basis of life starts at the bacterial level. All living things are directly involved with bacteria, and yeast affects the human body through health, digestion, and the ability to fight diseases. It is one of the most important things that a human being can use to advance the body further.

Unlike static survival games, nature in Seeds & Bones operates on a closed-loop Life Pyramid: BacteriaCompostPlantsLivestock

Nothing is wasted. If a player leaves a caught fish on the ground, it rots. The rotting fish spawns bacteria on nearby tiles, and leaches raw fertility into the soil. Highly fertile soil allows players to plant and harvest 11 different crops (including Turnips, Tomatoes, Strawberries, Watermelons, and Wheat). These crops can be eaten by players for energy, or fed to livestock.

Use rot to your advantage. Looters and raiders can uproot grass from nearby villages, composting it to provide the fertility for a powerful garden. Use the bacteria from compost to increase the virulence of your plants and animals, resulting in greater growth at the cost of temporary health penalties. Use large swathes of vegetative land to promote good bacteria and health, or leave a dead chicken rotting near your neighbor to affect their health negatively and use it as a weapon.

Plants and animals carry out their entire lifecycle using catch up logic, meaning that plants can go through multiple generations, while remaining 100 cells away from the player, when the player returns after a long journey, he will be greeted by the great-grandchildren of the corn plant he saw when he left.

Players can fence in ranches to raise Chickens, which feature active AI. Chickens will hunt for food, graze on crops, drop fertilizer (restarting the cycle), and seek out nesting boxes to lay eggs.

Animals work the same way as plants, by carving out a drunkard’s walk area, the catch up logic can determine how much food the chicken ate in the area, while the player was away, and if the chicken ran out of food or not.

Gameplay & Progression

Players are dropped into the world with nothing and must carve out their existence. Seeds & Bones offers a highly horizontal progression system, allowing players to advance their characters through multiple disciplines:

A Deconstructed MOBA & MMO Hybrid

While the world is relaxing, survival is not guaranteed. Seeds & Bones features a highly competitive, skill-shot-based combat system inspired by traditional MOBAs.

Players choose distinct classes (such as the Paladin) and equip 4 core abilities from a wide pool of unlocked skills. Combat introduces entirely new MOBA mechanical concepts to the genre:

Players can use these mechanics to battle each other for territory, or team up to heal and buff one another while exploring the wilderness.

A Frictionless Player Economy

Seeds & Bones uses a hybrid “Web2.5” architecture, in the form of a Voucher System. We separate the fast, fun gameplay from the secure, financial blockchain. Here is exactly how the pipeline works, from farming a crop to earning real tokens on the Unichain Network:

Step 1: Play Freely
When you run around the world, grow crops, trade at the General Store, and fight other players, you are playing on our high-speed game server. Everything is instantaneous and completely free. There are no wallets popping up to interrupt your gameplay.

Step 2: Earn In-Game Value
As you explore and survive, you gather valuable items like fish, rare seeds, and crops. When you want to convert your hard work into value, you visit a Holy Temple in the game and “Sacrifice” your items at the Altar. In exchange, the game credits your character with In-Game UNI points. Think of these like tickets you win at an arcade.

Step 3: The “Digital Check” (The Voucher)
When you are ready to cash out your points for real cryptocurrency, you open your in-game Bank Menu and request a withdrawal, which costs 1/20th of a cent.
Instead of forcing you to navigate complex smart contracts, the game server instantly generates a Cryptographic Voucher.

Step 4: Cashing Out
Your digital wallet (like MetaMask) will pop up, asking you to submit this “check” to the Unichain network. Because the check has our unforgeable signature on it, the blockchain accepts it and instantly deposits the real ERC-20 UNI tokens into your wallet.

Why is this a big deal?
Because you only ever interact with the blockchain once — at the very end of your play session when you are claiming your real-world value. You get the buttery-smooth, fast-paced experience of a traditional video game, combined with the true digital ownership of Web3.

Open Source & The Developer’s Vision

Seeds & Bones is built by a developer with lots of game development experience.

The actual project was started around 2022, but the bulk of the game has been developed over the past 15 weeks, as this is when I discovered the power of AI.

Because I believe the future of Web3 gaming belongs to the community, the entire engine, client, and server architecture is Completely Open Source. We invite modders, hackers, blockchain enthusiasts, and pixel artists to audit the code, build new classes, and contribute / distribute to and from the ecosystem.

View the Source Code here: [https://github.com/squidwardjalapeno/blockchainmmo]

My other projects include building a Voxel Engine from scratch, using OpenGL. I started my 3D computer graphics programming in 2023, and was able to finish the project in 2026, with the help of AI.

Watch the Playlist here: [https://youtube.com/playlist?list=PLQ7CpbxNS-_YP1WhUAVmxRQuF_a4PLju_&si=O5ZrJHqYZq7Nd50C]

want to follow my discord? : https://discord.gg/4B4mJnPTJ

This article was originally published on Ethereum Tag and is republished here under RSS syndication for informational purposes. All rights and intellectual property remain with the original author. If you are the author and wish to have this article removed, please contact us at [email protected].

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